Step by step: Punchy FM bass
FM
(frequency modulation) bass sounds work well because they can have a more
interesting character and more punch than sounds created using subtractive
synthesis
- FM (frequency modulation) bass sounds
work well because they can have a more interesting character and more
punch than sounds created using subtractive synthesis. Start by loading
Curve 2 CM into your DAW, then click New button in the top
left-hand corner to initialize the patch.
- By default the volume envelope has a bit
of an attack on it. We want our sound to be nice and percussive, so in the
Vol-EG panel on the right, turn the Attack knob down to 0.51ms.
Next we want to use Oscillator 2 to frequency modulate Oscillator 1.
- To do this, turn the EG*OSC1 parameter
near the center of the Modulations panel up to 100. This tells
Curve 2 CM that we want Osc 2 to frequency modulate Osc 1, and allows us
to control the level of the modulation with the envelope generator.
- The EG panel is below the Vol-EG panel
that we used in Step 2. Set the EG’s Attack to 0.00ms, Decay
to 48.8ms, and Loop to Off. This gives us our
percussive FM bass tone, the timbre of which we can change by adjusting
the pitch of either oscillator.
- We can get a slightly more pleasing
timbre by changing the tuning of Osc 2. In the Osc 2 panel on the left,
turn the Pitch knob up to 12. This gives us a smooth but
punchy 80s-style bass tone that’s great for powering through the mix while
leaving space in the midrange.
- If you want something a bit more
modern-sounding you can bring in the synth’s unison voices. The parameters
for these are on the right-hand side of the Modulations panel. Set the Spread
to 100%, the Detune to 12% and the Damping to 0.00dB.
You can hear how this sounds if you listen to Punchy FM Bass.mp3.
Step by step: Classic house organ
Once
we turn up the ring modulation amount, Osc 2’s settings will have an audible
effect on the synth’s output
- The classic house organ bass sound is a
great option when you want a more restrained or soulful dance bassline.
Synthesizing it with Dune CM is a piece of cake – start by loading the
synth into your DAW, then click the Bank B button to get an
initialized patch.
- We’re going to use ring modulation here,
and to get this particular timbre we need to set both oscillators to sine
waves. Click the sine buttons in the Osc 1 and Osc 2 panels as shown. So
far we can’t actually hear the output of Osc 2 because the Osc Mix
knob is set to 0%.
- Once we turn up the ring modulation
amount, Osc 2’s settings will have an audible effect on the synth’s
output. Turn the Ring Mod knob in the Osc Common panel up to 100%.
With the current settings, this just thins out the sound a bit – not
hugely impressive.
- Changing the pitch of Osc 2 will produce
a different timbre. We want Osc 2 to be tuned up an octave, so turn its Semi
knob up to 12. Now if you play the sound on the lower octaves,
you’ll get that lovely warm organ bass.
- The sound stops rather abruptly on note
off, so turn the amplitude envelope’s Release time up to 5%.
We can get a slightly more percussive sound using the modulation matrix’s Spike
Soft parameter. Click the Mod Matrix 1>12 button in the
center panel to bring up the matrix now.
- Set the second row of the matrix to Source:
Const, Destination: Envelopes>>Spike Soft, and set the Amount
to +100. You can hear how this sounds with the Classic House
Organ.mp3 file in the Tutorial Files folder. You can get a
variety of different timbres by changing Osc 2’s Semi parameter.
Step by step: Screeching dubstep bass
We
want SynthMaster CM to modulate Modulator 1’s pitch automatically
- You can get some nasty new-school dubstep
noises using complex waveforms and phase modulation. SynthMaster CM is
ideal for making this kind of sound – load the synth up in your DAW and
right-click the leftmost sine wave in the Oscillator 1 panel. Select Asymmetrical>>Asymmetrical
001.
- In the Architecture panel, click the box
that currently reads None to the left of the Osc 1 box, and
select Modulator 1 from the list of modulation sources that
appears. Now the Modulator 1 panel on the left will control the phase
modulation of Oscillator 1.
- Sweep the Pitch knob in the
Oscillator 1 panel and listen to the result – the effect is pretty
intense, and could do with being a bit less crazy! Set the Modulator 1
panel’s Volume knob to 9 o’clock, as shown above, to get a subtler
effect.
- We want SynthMaster CM to modulate
Modulator 1’s pitch automatically. Set the Pitch knob to 12
o’clock, then right-click it and select Modulation 1
Source>>Voice>>Mod Env 3. Mod Env 3 is also known as Mod
Envelope 1. To access Mod Envelope 1, click the Modulation button
in the bottom left-hand corner of the interface.
- Set the Attack time of Mod
Envelope 1 to +108 or so. You won’t hear any effect on the sound
just yet, because currently the amount by which Mod Envelope 1 modulates
Modulator 1’s pitch is set to 0. Confused yet? Don’t worry – the
next is very simple!
- In the Modulation Matrix panel on the
right, turn the first row’s Amount knob up to maximum. There you
have it – terrifying screechy noises guaranteed to offend dubstep purists.
Check out Screeching Dubstep Bass.mp3 to hear how this sounds, and
remember that you can change the shape of the waveform to get a different
timbre.
Step by step: Smooth electro lead
In
the Filter panel, turn the Cutoff knob all the way down and the Env
knob all the way up
- It’s possible to get a wide range of lead
sounds from dune CM. let’s see how we can create a typical smooth electro
lead sound, then tweak it to get some interesting variations. Start by
loading the synth into your DAW. Click the Bank B button to get an
initialized patch.
- We want to use both oscillators, so set
the Osc Mix knob to 50%. Click the pulse wave buttons for
both Osc 1 and Osc 2 so they’re both set to pulse waves, then turn the Semi
knob for Osc 2 up to 7 for a perfect fifth interval.
- Next we need to do some filtering. In the
Filter panel, turn the Cutoff knob all the way down and the Env
knob all the way up. Because the filter envelope’s Sustain level is
all the way up, this doesn’t yet give us the stabby feel we’re after.
- In the Filter Envelope panel, set the Decay
knob to 67% and the Sustain to 00%. This gives us a
lovely smooth filter movement. We want the filter cutoff to follow the
note played, so turn the Key Track knob up to 50%. This
makes the sound a little bright, so back the Env value off to 88%.
- Let’s get some glide action going. In the
Output panel, click the Mono button and turn the Glide knob
up to 44%. Note that Dune CM’s glide only works when you play
legato – that is, when you press the second note while still holding the
first. As the first closes quite quickly, you’ll need to be fast!
- Take a listen to Smooth Electro
Lead.mp3 to hear the kind of effect you can get. For some interesting
variations on the sound you can turn the Ring Mod knob up to get a
bassier tone, change the oscillators back to sawtooth waves, or turn up
the FM1 knob to add some tasty, characterful harmonics.
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