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Windows 7 : World Wide Zune: A Look at the Zune Online Services

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With the first version of the Zune platform, Microsoft created its Zune Marketplace, an online store that sold only music that was protected by Microsoft's Windows Media DRM (Digital Rights Management) technologies. This limited the appeal of Zune Marketplace to the 17 or so people who bought the first-generation Zune devices. Clearly, some tweaking was in order.

Since then, Microsoft has significantly enhanced Zune Marketplace and added a second Zune-oriented online service, modeled on Xbox Live, called Zune Social. While Zune Marketplace is still accessed solely through the Zune PC software (much as the iTunes Store is typically accessed via the PC-based iTunes software), Zune Social is accessible via both the PC-based Zune software and the Web. Additionally, Zune Marketplace has been updated in some significant ways that make the service more appealing to people who are interested in using the Zune software but don't want to buy a Zune device. For example, Zune Marketplace sells only DRM-free music now, so any audio content you buy from this service will work just fine on any PC-based media player, including Apple's players and with the Xbox 306. This section examines both Zune Marketplace and Zune Social.

1. Zune Marketplace

As one of just four top-level menu items in the Zune PC software, Zune Marketplace offers an extremely rich and visual user interface. Shown in Figure 1, Zune Marketplace is designed to be more friendly and appealing than Apple's iTunes Store (shown in Figure 2). It certainly is that, which isn't hard to achieve given the ugly, busy UI that Apple employs.

Figure 1. Zune Marketplace is open, airy, and visually appealing.

Figure 2. Contrast Zune Marketplace with the iTunes Store, a service so busy it's like the MySpace of online retailers.

NOTE

To be fair to Apple, it's easy to be beautiful and simple when you only sell movies and the occasional hard-to-find music video. That's the problem with Zune Marketplace: there are no Hollywood movies to download, for example, and the selection isn't as rich and deep as Apple's iTunes Store.

The layout of Zune Marketplace mirrors that of the PC software interface. You typically start in the Music section of the service—currently, there are only a few other sections, including Picks, Videos, Podcasts, and Channels—presented in a columnar view. If you're familiar with the Zune PC software you'll feel right at home in Zune Marketplace.

1.1. Browsing the Zune Online Store

When it comes to finding music online, of course, discoverability is key. One of the biggest failings of the iTunes Store is that it's not a friendly place to browse around and discover new music. Microsoft is seeking to avoid this problem by providing a more visual experience—one in which discovering new music is appealing and obvious.

Music, as you might expect, is at the center of the Zune experience. This is for practical reasons: the vast majority of portable media device buyers are interested in music above all else; hence, that is almost only what Zune Marketplace sells. (For now. Microsoft will no doubt begin selling and renting movies via Zune Marketplace soon, possibly by the time you read this.) In this area, Zune Marketplace does a reasonable job. There are several top-level genres, curiously ordered not alphabetically but rather in what is presumably some editorialized list according to user preference: Rock, Hip-hop, R&B/Soul, Pop, Electronic/Dance, Latin, Reggae/Dancehall, World, Country, Classical, Jazz, Blues/Folk, Comedy/Spoken Word, Christian/Gospel, Soundtracks, and Kids. Via a "More" option, you can access an additional five subgenres: Avant-Garde, Easy Listening, Miscellaneous, New Age, and Seasonal. There is also a separate Browse list below Genres that includes links for channels, Microsoft-created playlists, top-seller charts, and music videos.

NOTE

For much of Zune Marketplace's existence, Microsoft sold two kinds of music, which was confusing. Most tracks were available as DRM-encoded WMA files, which we could not recommend purchasing: these tracks cannot play in iPods and are difficult to effectively archive and move forward to new PCs and devices. A minority of the tracks sold on Zune Marketplace, at first, were in DRM-free MP3 format, however. These types of tracks are highly desirable because they are compatible with virtually all PCs, devices, and software. As of 2009, however, Microsoft has transitioned to fully DRM-free MP3 files. Success!

Where Zune Marketplace really shines is with its artists pages. (A typical page is shown in Figure 3.) These pages are far better-looking than anything in iTunes, and they offer more useful information.

Figure 3. One of the nicest things about Zune Marketplace is the individual pages for artists.

For example, in addition to cool edge-to-edge graphical designs, you can get (often very detailed) biographical information, along with numerous photographs for top bands, and huge lists of related bands. You can switch between a graphical view of all available music from that band, and a subset of only that content you can actually purchase there. Many of the artist bios are like short novels, extending far below the lower edge of the application window and including numerous photographs.

NOTE

In case you're wondering, this biographical information is not created by Microsoft. In fact, Apple licenses exactly the same artist bios in its iTunes Store. Missing from Apple's site is the other information, including the photos.

Zune Marketplace also offers excellent ways to find music that is similar to the artists you already know and love. Each artist page includes a list called Influenced By, which includes the bands that influenced the artist you're currently exploring. A Related Artists list is typically even longer, with numerous entries. A third list, Related Genres, provides yet another jumping-off point. It's an impressive store for music lovers.

Zune also provides a Picks section that is automatically updated with content the service thinks you'll enjoy, based on your listening habits. And Microsoft offers a Channel service to subscribers of the Zune Pass (see the next few sections) that provides continually updated auto-playlists of songs, helping you to find new music.

1.2. Podcasts

Microsoft was roundly criticized for its utter lack of support for podcasts in the first version of its Zune platform. They've clearly taken this criticism to heart since then, as podcasting is now a first-class citizen. Via the prominent Podcasts menu, you can access a basic collection of podcasts, one that increasingly approaches the selection available at iTunes.

NOTE

Almost all podcasts are distributed in DRM-free MP3 format, regardless of where you find them. This means you can use the best tool for the job. For example, even if you're a Zune device owner who uses the Zune PC software and accesses Zune Marketplace regularly, you can still download podcasts with iTunes. They'll sync right up with the Zune device and work just fine.

The podcast section on Zune Marketplace has grown over time as users and podcasters have made suggestions; and, of course, you can manually subscribe to any podcast using an RSS-type URL via the Zune PC software as well. Finally, give Microsoft credit for actually calling them podcasts and not something lame like Zunecasts. You know they thought about it.

1.3. Spending Points: Purchasing Music Online

Zune Marketplace isn't ideal for a number of reasons. For example, it lacks a ton of commercial content such as movies, and there are no audiobooks (though you can separately use audiobooks with the Zune devices).

However, the single biggest problem, in our opinion, is that Microsoft makes it very difficult to purchase content online. They don't accept payment in the currency of the country in which you live. Instead, they use a bizarre electronic currency called Microsoft Points that seems designed to make Microsoft rich in the same way that Richard Pryor purloined leftover subpenny transactions in Superman III.

No, that's not a joke.

Instead of U.S. dollars or euros or whatever currency is legal tender where you live, Microsoft uses this Microsoft Points system because it can avoid the huge number of credit card transaction fees it would be forced to pay if it let you buy songs one at a time using a credit card. (Ignore for a moment that Apple and every other online store allows just that.) Here's how it works: instead of buying content online, you buy blocks of Microsoft Points. The cost of these points varies from region to region, but in the United States they break down as shown in Table 1.

Table 1. Microsoft Points vs. Reality
PointsCost (US$)
100$1.25
500$6.25
1000$12.50
2000$25.00
5000$62.50

When you purchase a block of Microsoft Points, they're applied to your Windows Live ID, so you can use them on Zune Marketplace (to buy music) or on Xbox Live, via an Xbox 360, to purchase Xbox Live Arcade titles, video rentals, and other items. Sticking with the Zune Marketplace discussion for now, as you purchase songs online, your pool of available points is depleted. Therein lies the problem with Microsoft Points: there's no actual way you'll ever evenly spend the points you've purchased. You're essentially giving Microsoft an interest-free loan.

Here's why: individual songs on Zune Marketplace are typically 79 Microsoft Points (which is equivalent to 99 cents, the same price that Apple typically charges for a single song), but 79 doesn't divide equally into 100, 500, 1,000, 2,000, or 5,000. Therefore, no matter what you buy, there will always be points left over. Points that you paid Microsoft for. Money that is now in Microsoft's bank account and not yours, accruing interest. That's right: you've given Microsoft a loan.

Our advice here is very simple. Don't buy content from Zune Marketplace, even if you are a huge believer in the Zune vision and think that the Zune devices are next to godliness. You're wasting your money.

NOTE

Any Xbox 360 or Zune user will occasionally need to do a Microsoft Points-to-currency conversion. Unless you're truly a math whiz, an automated calculator can come in handy. Several are available online, but a good one can be found at the Unofficial Microsoft Points Converter site (www.mspconverter.com). It works with a variety of currencies, not just U.S. dollars.

1.4. Zune Pass: An All-You-Can-Eat Subscription Service

Okay, there is one exception to the preceding rule, which applies only to song purchasing. In addition to the dubious song purchasing plan that Microsoft invented to slowly siphon every last cent out of your wallets, the company has also created a Zune subscription service called Zune Pass. This service could actually make a lot of sense for you if two things are true: One, you're still young or interested enough to want to discover new music on an ongoing basis. Two, you own or are going to purchase a Zune device in addition to using the Zune PC software.

Here's the deal: Zune Pass costs $14.99 a month in the United States. Okay, this sounds a little steep at first, and Microsoft isn't offering special deals if you sign up for several months or one year at a time, but this $14.99 buys you ongoing access to all of the several million songs that Microsoft sells via Zune Marketplace. As long as your subscription is active, you can download and listen to any protected song they offer, both in the PC-based Zune software and on your Zune portable media player.

But wait, there's more. This $14.99 a month is actually a good value because each month, Microsoft allows you to download and keep up to 10 songs. That's a $10 value, so the real cost of this subscription part of the Zune Pass is only $4.99 a month, and that's a steal, especially if you are in the market for new music and are buying digital albums anyway.

As with anything that sounds too good to be true, there are some caveats. You can't burn any of the subscription-based songs to CD. The subscription covers music only, not music videos. And as soon as your subscription lapses—poof!—any songs you've downloaded are gone. (Except for the 10 free songs you get each month; those are yours to keep.)

If you're old and crusty, this may not seem like a good deal, but if you're young and have constantly evolving musical taste, Zune Pass may be just what the doctor ordered. Over time, you will discover more and more new music and find out what you really like. By the time your tastes settle down, you may be ready to start buying certain music.

2. Zune Social

The second Zune-oriented online service is called Zune Social. It's basically a duplication of much of the Xbox Live service but for Zune users. That is, it's essentially an online identity that is tied to a Windows Live ID account—giving others access, in this case, to your musical preferences. (By comparison, the Xbox Live service provides online access to your game playing.) It also provides other related services, such as an inbox for receiving, well, Zune messages.

Zune Social can be accessed in two ways. In the Zune PC software you can click the prominent Social link to access your friends list (arranged by Zune Card), your profile page (called Me in the menu), and Zune Inbox (which is identical to your Xbox 360 Inbox if you linked that to the same Windows Live ID as well). A Zune profile page is shown in Figure 4.

Figure 4. Zune is pretty social, letting you share information about yourself and your music preferences.

While the friends list and profile page are nicely done, the Inbox is particularly weak. Yes, you can read messages, reply to a message, or write a new message, but it's not a general e-mail client. It only works between users of the Zune software.

NOTE

If you're an Xbox 360 gamer, chances are good you already have an Xbox 360 Gamertag. The Zune Card is the same thing, literally, so if you already have a Gamertag, and thus an associated Windows Live ID, then you already have a Zune Card as well, using the same online screen name. These online identities are all connected.

The Web-based version of Zune Social, found at social.zune.net, offers a more complete look at what Microsoft is trying to accomplish: making the act of listening to digital music, which is today very much a solitary experience, into a more social experience. Here, you will find the same social features available in the Zune software, but also gain a better idea of what's going on with those in your friends list or social circle. The site is shown in Figure 5.

Figure 5. On the Zune Social Web site, others can view your Zune Card and check out your musical tastes—and vice versa.

Regardless of how you access Zune Social, the Zune Card is at heart of this system. This card is analogous to the Xbox Gamertag and tracks what you're listening to in the Zune software and devices, displaying that information for others to see.

Zune Cards are pretty graphical, with album art displays and three basic views. The default view, Home, displays the album art for the songs you've most recently played.

Clearly, Zune Social has the makings of a Facebook-style community, and we can envision some people rallying around similar music just as they do with video games now on Xbox Live. The idea is a good one. What it needs is a bigger market of users, sharing information about music with each other.

NOTE

If you're freaking out about the privacy implications of this service, worry no more: Everything we have described here is opt-in. You can decide who sends you messages, who can see your friends list, and who can discover what music you've been listening to. (Each option can be configured as everyone, friends only, or blocked.)
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